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Technical Game Designer

Khushveer Ahuja

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About Me

About Me

I’m a Technical Game Designer with 4.5 years of Unreal Engine experience, delivering end to end gameplay systems for large scale multiplayer projects. I specialise in hybrid Blueprint and C++ workflows, rapid prototyping, AI ecosystems, navigation, combat systems, and internal tools, with a strong focus on scalable, performant, and player centred design.

I help teams bridge design, engineering, and production by turning creative ideas into robust, player facing systems that are enjoyable to build, play, and iterate on. I have owned and shipped core systems from concept through to live updates, working closely with cross disciplinary teams and contributing as a collaborative and dependable team member. My approach focuses on preserving the fun of the original design while delivering clear, maintainable systems that support long term iteration, which is reflected throughout my portfolio.

Key Skills

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Games Development

  • ​Unreal Game Engine​

  • Unity Game Engine​

  • Godot Game Engine​

  • Clickteam Fusion Engine

Games Design

  • Gameplay & Systems Design

  • Rapid Prototyping

  • Live Service Development

  • Technical Documentation

  • Cross-Discipline Collaboration

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Games Programming

  • C++

  • C#​

  • Python

  • Debugging & Performance Optimisation​

  • Multiplayer / Networked Gameplay​​

Key Skills

Let's Work Together!

London - UK

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